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Reef Encounter

Year:Essen 2004Picture of 'Reef Encounter'
Designer:Richard Breese
Art:Juliet Breese
Publisher name:R&D Games, Richard Breese
Status:In print
Series:Reef Encounter
Price:EUR 40.00
Type:Board
No. of players:2-4
Age:10 years and up
Duration:1 hour to 2 hours
German reviews:FAIRspielt, H@LL9000, WestparkGamers
English reviews:EMS, Gamepack
Successors:Reef Encounter (2005); What's Your Game?; Richard Breese
Press info:The aim of the Reef Encounter is to grow the largest and strongest corals on the reef and to feed the parrotfish. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed.

Each turn players play larva cubes, allowing polyp tiles to be placed onto the boards to create new and larger corals. Corals that are two or more polyps in size may attack other weaker types of coral. Polyps from a defeated coral can then be recycled as new polyps or used to obtain alga cylinders or larva cubes. Shrimps can also be played to protect the corals from attack. Alga cylinders strengthen some types of corals relative to the other types and can fix the hierarchy between two particular types of coral (and increase their value) for the remainder of the game.
Contents:5 Game boards,
50 wooden Larva cubes,
200 Polyp tiles,
16 wooden Alga cylinders,
10 Coral tiles,
16 wooden Shrimps,
4 Parrotfish,
4 Player screens,
4 Turn action cards,
a cloth Bag,
Rules in English and German
Picture of 'Reef Encounter'
Last modified:10.01.07

Link to this page:http://luding.org/Skripte/GameData.py/ENgameid/16185
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