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Taj Mahal
| Year: | 2000 |
| Designer: | Reiner Knizia |
| Art: | Franz Vohwinkel |
| Publisher name: | Rio Grande Games |
| Article number: | #146 |
| Price: | US$ 27.95 |
| Type: | Board |
| No. of players: | 3-5 |
| Age: | 12 years and up |
| Duration: | 1½ hours and more |
| Awards: | Gamers Choice Awards: Multiplayer Nominees (2001) |
| English reviews: | EDB, EFUN, EGQ, EP, ES, EW, EYAHU |
| Online shop: | EFUN (EN) |
| Translations: | Tadsch Mahal (2000); Alea; Reiner Knizia
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| Press info: | Control of India at the beginning 18th century is up for grabs. The 200 year-long rule of the Grand Moguls is collapsing, but they still have some power. Now is the time for the Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over northwestern India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end. |
| Last modified: | 19.03.07 |
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| Link to this page: | http://luding.org/Skripte/GameData.py/ENgameid/10834 |
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