| * | 2007 |
| 9 | EE | Yvonne Jung,
Tobias Franke,
Patrick Dähne,
Johannes Behr:
Enhancing X3D for advanced MR appliances.
Web3D 2007: 27-36 |
| 2006 |
| 8 | | Helmut Seibert,
Patrick Dähne:
System architecture of a mixed reality framework.
GRAPP 2006: 200-207 |
| 2005 |
| 7 | | Patrick Dähne,
Helmut Seibert:
Managing Data Flow in Interactive MR Applications.
WSCG (Short Papers) 2005: 173-176 |
| 2004 |
| 6 | EE | Johannes Behr,
Patrick Dähne,
Marcus Roth:
Utilizing X3D for immersive environments.
Web3D 2004: 71-78 |
| 2002 |
| 5 | EE | Vassilios Vlahakis,
John Karigiannis,
Nikolaos Ioannidis,
Manolis Tsotros,
Michael Gounaris,
Didier Stricker,
Patrick Dähne,
Luís Almeida:
3D Interactive, On-site Visualization of Ancient Olympia.
3DPVT 2002: 337-347 |
| 4 | EE | Patrick Dähne,
John Karigiannis:
Archeoguide: System Architecture of a Mobile Outdoor Augmented Reality System.
ISMAR 2002: 263-264 |
| 3 | EE | Vassilios Vlahakis,
Nikolaos Ioannidis,
John Karigiannis,
Manolis Tsotros,
Michael Gounaris,
Didier Stricker,
Tim Gleue,
Patrick Dähne,
Luís Almeida:
Archeoguide: An Augmented Reality Guide for Archaeological Sites.
IEEE Computer Graphics and Applications 22(5): 52-60 (2002) |
| 2001 |
| 2 | EE | Tim Gleue,
Patrick Dähne:
Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project.
Virtual Reality, Archeology, and Cultural Heritage 2001: 161-168 |
| 2000 |
| 1 | EE | Elke Hergenröther,
Patrick Dähne:
Real-Time Virtual Cables Based on Kinematic Simulation.
WSCG 2000 |